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The Tome of Wyrms
Your Next Epic Fantasy Adventure
STORM'S RISING: THE CALL
Four youths from different worlds seek answers to tragedies in their past, and find their destinies lie entangled with each other. Struggling to come to grips with the legacy left for them, they are drawn into a dark web they do not understand and cannot escape. They have been called by the gods in an epic struggle for power. Connected by mysterious amulets with untold powers, and guided by a dark mage who walks easily with the enemy, they each must come to understand their calling, rescue their captured companion and survive their enemies' plans to plunge Cyrradon into darkness.
STORM'S RISING: THE ASCENSION
The heroes of the Five are joined for the first time in a quarter of a century. Legend and history and prophecy come to life, revealing the dangerous waters they now must navigate. The world of Cyrradon, it seems, is much greater and deadlier than they had known. With the guidance of an ancient mage, and the strange amulets that bind them, the Five must stop the High King's ascent to immortality, or the Inner Kingdom could know an eternity of slavery.
STORM'S RISING: THE TOME OF WYRMS
The slumbering god Morab the Leviathan has awakened with a vision of utter domination of the world of mankind. But even he has no idea of the depths to which Urgrithka and her unholy following will go, nor the peril he faces now in mortal form. Join the Five and their companions as they plunge into the underbelly of the city in search of the legendary tome, the only known writing of the all but forgotten race of dragons. They must face the ghosts of their past, while the world above marches ever closer to the Third Age, and war.
STORM'S RISING: EYE OF THE WITCH
The hunt for the Codex is on, and the Five must find it before the agents of the enemy. Racing against time, they look to blooming warnings of history and prophecy for wisdom, and journey further from home than they've ever been before. As the Emperor calls for war, nations and kings choose their allegiance, and trusted alliances grow thin. The Five and their companions, now joined by others drawn into their circle, must find the Codex, and outrun the Emperor's expanding influence, to save all the free peoples of Cyrradon from a grim end.
STORM'S RISING: THE CODEX
The Tome of Wyrms has resurfaced, bearing centuries-old lore and clues to defeating the mad god, Morab the Leviathan. But without the Codex, the wisdom of the wyrms is lost. Join the Five as they follow clues as ancient as the dragons themselves, while demonic forces pit them against their own deepest desires, and the shadow wyrm who hunts them seeks to destroy every hope they might have.
Eye of the Witch
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